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Max Farley

Hi, my name’s Max. I’m a games programmer mainly interested in gameplay programming and AI for games. I love being presented with challenges and finding the best way to solve them, which is what makes games & coding my greatest passions.

My Skills

Game Engines:

Unity

Unreal Engine 4

Languages:

C#

C++

JavaScript

HTML

CSS

Other:

GitHub

BitBucket

Perforce

Highlighted Projects:

Warped Kart Racers

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Beyblade Burst - Keep It Spinnin'

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As a programmer and a person, my belief is that you can always improve on what you do, no matter how successful the outcome is. This being particularly true in the rapidly changing tech & games industries. As such, I’m always looking to learn new things and thinking about ways I can change what I do in the future to be more efficient or to create a better result.